Happy Steve

Innovation and Learning

Start with clarity of intent.

Now build it out with an evocative vision. Improvise progress by tinkering: with lots of trial and lots of error. The not knowing is the best bit: the mysteries the surprises, and from time to time the windfalls! 

Hello there, I'm Steve Collis! 

Click on "contact", won't you, and wave right back at me?

5 Year Plan for Virtual Worlds in Education & Integration with Moodle

We've had our virtual world "Booralie" running for almost a year now and I'm thinking "Where to next?" 

I sent my thoughts to a team of teachers at my school, Northern Beaches Christian School.

Here is that email. I finish with some conclusions as to where we might go next.

Booralie Island was the beginning of a journey - just a beginning. 'Virtual worlds' will increase in relevance over the coming years.

Technology is changing the fabric of how we relate. This is simply a fact. The choice we're left with as educators, is to stand to the side and watch new generations figure it out for themselves without us, or what I'm suggesting: notice the changes and guide our students as we see best, believing that they can benefit from, and NEED, our adult wisdom. Whether you're skeptical of the new space, or embrace it, is irrelevant - the point is to know what's happening and engage with students so that they hear your perspective and are guided by your adult wisdom. What we don't want is a conspicuous silence/absence.

Here is a superb overview of the current state of virtual worlds and current initiatives in education: http://www.l4l.co.uk/?p=592 Have a good read of it if you have time, to get up to speed on where things are up to, globally. 


Highly significant is the argument that we now have the 'V' generation - young people who have grown up using virtual worlds. A classic example of this is Club Penguin. So 5 year olds are familiar and comfortable interacting in an online virtual space then this becomes a staple tool of connection - an assumed space just like the internet has been an assumed space for some older students because they've never known a world without it.

So 3D spaces are only going to become more 'normal'. This Gartner report addresses commercial implications of this: http://www.gartner.com/it/page.jsp?id=721008 (the full report costs $200!).


Consider the way that people who can't use the internet are disadvantaged. I wonder if it will become more the case that people who can't navigate and interact in virtual worlds are disadvantaged. The internet as 2D 'pages' may be seen as a dinosaur in some years from now.

So, we're on the right journey with Booralie. But, where to next?

Well, I've learnt a thing or two over the last couple of days:

1. There is at least one example, being implemented as we speak, of a virtual space being made available to every student in an entire country. The country is Scotland. Their intranet system is called 'Glow' and seems to function like Moodle for the masses - a central registration system for all the students in all the schools. Think of that! It's happening now!

A guy called Derek Robertson has set up the virtual space, like Booralie but bigger, and linked the user registration system to the country's 'Glow' system, so any student can log in with their normal username and password.

Enter discovery number 2:

2. There is software that runs very similarly to the 'Second Life' system we use for Booralie Island, but it is open source and free. In Craig's words, as we explored this other system on the weekend together, it is the "Moodle of Virtual Worlds". It is called "OpenSim" - keep that in your vocabulary. I've been aware of it vaguely for a while.

However I have recently discovered that there are companies that will set up and run OpenSim for you at the fraction of the price you'd pay to Linden Lab for a Second Life island. You can have much more space for less money. There are no imposed rules (such as users have to be over 13). There shouldn't be any problem tying it to our LDAP user database, i.e. we could make it so that once a student is on Moodle, they can also enter our virtual 3d space.

Thrown into all this is the "SLOODLE" project - that allows Moodle tools to operate in a 3D environment such as Second Life or Open Sim.

What would your Moodle page look like if it was 3D? If it was a house you could walk through? How would that change the way our students view the subject? Their engagement with it? My students are always asking "Mr Collis where on the Year 8 French page is it?" Imagine if I could reply "It's through the new door at the back of the lounge room." How would you logically set out your Moodle page if it were a house, not a page? Or if it were a beach? Or a space station? Or a café? Or a cave? Or a scene from Kill Bill? After all, visually we're wired for 3D space, not 2D space. Moodle begins to look clunky, doesn't it?

Taking all of those developments into account, I have some specific suggestions for where we go next. I need to research them more, but this is what we should probably be doing and where I think we'll probably end up:

1. I <think> we should leave Second Life and get OpenSim set up instead, with a lot more room, and linked to our Moodle user system. The new space would still be called "Booralie".

2. Therefore, envisage a situation where every teacher knows their students can automatically log into our new Booralie. It's assumed. It's normal. They login using their Moodle password. This means younger students in Primary would be able to log in. (We could, and should have a separate space for Primary).

3. We open up a section of Booralie to other schools. ANY other schools. We use the principles of the Beyond Borders website. We charge a fee to the school, thus making it scalable. We aim for the beginning of 2010 with this, and make it a teacher training course that we offer. We need a name for this space. It will become a name recognised in many schools.

4. Within a year from now, some Moodle courses appear in Booralie, especially our online courses where online students can interact with each other in-world. Within 3 to 5 years from now, many/most of our courses exist in Booralie. Also, every Faculty has space on Booralie. We notice that we take Booralie space for granted like we take the physical space of NBCS for granted.

This is all in my head right now. We'll see how it pans out, won't we!?

A Crazy Idea, All in One Lesson, & Blogged Directly from Class

As I type this, my Year 8 French students are working intensely on making comic strips by taking pictures within our virtual 3D world, which we call "Booralie Island". Now they're making comic strips. I'll paste the comics in amongst this text that I am typing.


COMIC 1, by Sarita, Danielle, and Rebekah









 


Picture1


 


 

Picture2



We're going to post the comics at http://nbcsfrench.wikispaces.com which is our website dedicated to publishing resources created by students. We categorise those resources by chapter and textbook, so any teacher or student who is using the same textbook can find resources that match exactly what they're looking at at the moment.


 


COMIC 2, by Connor, Joel and Ethan













 

Picture3



 

Picture4



 

Picture5



 

Picture6



I'd like to think that teachers who would otherwise use the textbook, might direct their students to check out our own special comics. I'd like to think that students will find it interesting to see the work produced by their peers in other places - perhaps it will give them a sense of connection with other French students. Also, it's a heck of a lot of fun. The fact I can find 3 minutes to type this shows they are intensely 'into' the activity. I can hear, right now, students discussing their camera angles for the comic shots! Students are asking for virtual money to buy virtual clothing in the virtual clothing shop to wear for the shots!


 


Comic 3, by Lee, Daniel D and Daniel MB












 

Picture7



 

Picture8



 

Picture8



 

Picture10



 


It's the sort of activity where, if you're not careful, the students will spend hours and hours getting distracted. I've been very careful to get them moving - keep the comics simple, but let's get them done here and now and have them posted by the end of the lesson. It's now 10 minutes after the end of the lesson, and I am about to publish this blog post and the comics below. This is crucial - I can't sustain uses of technology that take hours of my time. 10 minutes, I can handle!


AHHH We didn't all finish! Out of 6 groups of students, 3 groups finished on time - not a bad start considering I had to teach them how to position the camera in the virtual world, how to take screen shots, add speech bubbles, resize pictures etc. The frenetic pace to the class worked well because the students worked efficiently.


Next time we'll aim higher!


If you have 20 seconds, leave a quick comment and say which city/country you’re from – I’ll show the comments to the students. (I showed them the comments on the lolcatz blog post – you just can’t beat the effect it has on our class perspective!)

“Booralie” Virtual World for High School Learning

"Second Life" is free software that connects you to a 3D virtual space, shared and built by 100,000s of other virtual citizens.

My colleague Mark Liddell and I are presenting at an educators conference that takes place within this virtual world. The virtual world has an audio channel, so you'll be able to hear us speaking and see the slides we present.

We are presenting on our experience of using a 3D virtual space for our High School students. This virtual space we have called "Booralie Island". It is cut off entirely from the adult Second Life virtual world where we are presenting. Booralie Island is only for the students and teachers of our school.

We established the island at the start of this year. We've been using it for both open-ended projects with the students, but also for targeting specific skills.

Below is a summary of what we're presenting. If you'd like to join us but don't have a Second Life account, or have never used it, that's not a problem. Go to
www.secondlife.com
and sign up – follow the instructions to get into the virtual world. You'll appear in a special tutorial area. Find your way out of the tutorial area and onto the main part of Second Life. Then click here and you'll be teleported to right where we're presenting: http://slurl.com/secondlife/jokaydia%20II/231/177/25

 

The Presentation:

I'm going to start by introducing how we established the island at the start of the year, offering to register students early if they were willing to be 'moderators' of the island.

 

I also wrote the "Booralie Charter" to which every participant must agree:

 

We know that in Booralie, this is how we will…

…be

Our real life names we may choose to give out, or we may choose to keep tucked away. Our teachers know who we are. We're all in this together at Booralie. We always work hard to include everyone in our projects, activities and conversations.

…speak

Booralie is for open, public conversations. We will keep private conversations for real life. In Booralie we'll say exactly what we mean so we understand each other.

…work

We'll come into Booralie at the right times that suit our real life.

…enjoy

In Booralie, laughter comes from good times together, and successes.

…create

Everything we do, say or build will make Booralie better. We're in Booralie to learn, explore, build, perform and collaborate.

…share

We are all teachers in Booralie, sharing knowledge and skills freely and actively with each other.

I was very careful to keep statements in the affirmative, and keep them all-encompassing.

I'll describe our registration process to – essentially any student over 13 years old can 'opt-in' and get an account to access the world, but can only login at home with parental permission. Meanwhile we also register swathes of students whose teachers have set them up to use the environment in class.

All the way through our journey I've in mind that we're experimenting and trying to seek out effective practices. Some ideas will work, some won't, but I personally have two key criteria for good use of technology for learning:


  1. LOW INPUT – must require minimum effort on the part of the teacher.

  2. HIGH IMPACT – conversely, must have a real and powerful impact on the students' learning.


There are three broad categories of learning activities that take place in Booralie Island. We'll look at them one by one.

The first category is structured activities, run by class teachers for their classes, targeting specific student outcomes.

The second category is unstructured student collaboration, driven entirely by students. Almost every building on the island has been built from scratch by teams of students – they teach each other how to build, and how to program the world to behave in ways they've envisaged. Students do this in their own time, under no compulsion, but they're developing creativity, project-management skills, and collaboration skills that will last them a lifetime.

The third category is establishing a culture of celebration that draws in student creativity well beyond our little island. We have an in-world virtual Art Gallery, Bookstore, and live radio station, showcasing real-world art, text, and audio from across our whole school, Kindie to Year 12.

Here are the images for our presentation:



 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Year 8 Maths in Second Life - A guest post, by Mrs Tracey Cameron

My year 8 class had been introduced to Second life in their science class early in 2009 and were very enthusiastic about Second life and exploring Booralie Island. After looking at Booralie Island myself, I had an idea that I could incorporate some of the mathematical concepts that they had been learning into an exercise in Second Life.

The class had just been learning about data analysis and data representation and I thought this might be a good opportunity to put these concepts into practice on the island. I wanted the class to measure the heights of trees on the island, list the data in a table and then produce a graph of the data.

Steve Collis was instrumental in developing the "Statistics Garden" that was used for this activity:

 

One of the problems with measuring the heights of the trees was that the standard trees were all the same height. Steve managed to fix this by planting some trees deeper in the ground.

During the lesson, students, went to the statistics garden and calculated the heights of the trees by using the location coordinates on the toolbar. The students found the coordinates of the base of the tree and then flew to the top of the tree. They then found the height of the tree by finding the difference in coordinates.

Once the students had collected data for half a dozen trees they were then able to create a table of data in Excel. They then used the excel graphing tools to produce graphs of their data.

The best graphs were then posted in second life:

This last part was the biggest incentive for the students. Having their work displayed in second life gave them a great deal of satisfaction and pride.

My second expedition to Booralie Island with Year 8 was after we had been working on geometry. I had the idea that the class could generate their own treasure map using geometrical terms and bearings. To do this, I provided the students with a blank pro-forma and asked them to develop a 10 step treasure map :

The follow up to this activity will be when we place treasure at the end of the treasure map and ask the students to follow someone else's treasure map. Steve will again assist in this process by providing password protected boxes with treasure inside for the students that correctly follow the treasure map.

I have not yet done this second part of the activity, but am very excited to see how it works!

 

 

My Manifesto Presentation on Connectedness

Have you developed a mythology or theology that positions and interprets technology?

A few weeks ago I was given an entire HOUR to present to my friends and colleagues at Northern Beaches Christian School. I did not take the opportunity lightly. I spent ages trying to distill what I think about the internet, and connectedness, and how to understand what it is doing to us.

It seemed crucial that when I present I include an online audience in addition to my face to face colleagues. In the videos, below, I've copied the online chatter by people before, during, and after the presentation, which was broadcast live over webcam.

Here is Part 1 (but I suggest you click the link down the bottom of this post to get the full 8 video playlist). 

If you're short of time, the best bits are in parts 1, 2 and 3 I think. I project the backchannel in the later parts.

The scariest thing about the presentation was that I wanted to provoke the thoughts of Christians and not-Christians alike, without alienating either. YOU TRY DOING THAT, KKTHXBYE... lolz a bit of kudos ladies and gentleman, pleez!

I tried to go back to 'first principles' and then bring them to bare on the new connectedness, the new space (my term). You have to stop and think about what you think about technology, and you have to be consistent. From fire to the internet is not so great a leap. It has everything to do with how we relate to our environment and to each other.

I am really proud of what I managed to pull together for the presentation. I've watched myself several times now, after the fact, and reflected more on where we are as a species, how we get along, how we connect, and where on earth we're going.

Click here for the playlist of all 8 parts of the presentation: http://www.youtube.com/view_play_list?p=DEADCA74F2553FAE

Notice each one is available in 'high quality'. I uploaded them to YouTube in full DV quality - 1.6 gig for every 8 minutes of footage. This is why it has taken a couple of weeks to upload.

I welcome all comments! If you want to msg me, get on Twitter and tweet me @steve_collis

P.S. the best quotes from the presentation are, in hindsight (because at the time I was making it up):

"If you're not on Twitter, know that you're not, and be at peace with that." ha ha!

"Privacy is gone forever - the horse has bolted, it's not coming back in the barn."

"Your résume should be 'google me'."

"Since when was privacy a kingdom value?"

"At the start of history there's a garden. At the end there's a city." (First noticed this thanks to Brian McLaren)